IOTA Study Group:
How to find a collaborator
Use the search bar below, or select a discipline from the tag cloud below to narrow your search, and browse our interdisciplinary profiles of professionals who match the needs of your collaboration, project or consultation needs.
Request a collaboration
If you’ve already found some individuals whom you would like to propose a collaboration, please fill out the form at the link below.
Search for Collaborators by selecting a discipline of interest:
Laura Simpson is interested in artist development, residency programs, writing, commissioning and exhibition making in visual art and performance. She also has a particular interest in artists’ moving image.
Chantal Molleur is the Founder / Curator of WHITEFRAME. She is a cultural producer, curator and promoter. Prior to moving to Switzerland in 2005, Molleur worked in the Canadian media arts for 20 years.
Linda Campbell is a professor who holds a Senior Research Fellow at Saint Mary's University in Halifax. Linda is particularly interested in aquatic ecosystems and water resources.
An interdisciplinary artist, and scenographer by training, Yung collaborates on contemporary performance (devised, deconstructed, improvisational), creates installations/environments (analog and digital, often interactive), and conducts experiments in social practice that are conceptual, research-based and engaged in a funny way.
Melanie Wilmink is a PhD candidate in Art History and Visual Culture at York University (On, Canada), with honours such as the 2014 York University Elia Scholars Award, and a 2015 SSHRC Doctoral Fellowship.
Emily Reed is an emerging curator, art historian and writer from the United States but currently based in Scotland. Her primary interest is investigating how art institutions are displaying and contextualizing videogame-based works.
Elizabeth Flyntz is a curator, information architect, and experience designer (who sometimes makes art) based in Brooklyn, NY. Her special areas of interest are early video art, experimental documentary, systems-based art, and usability.